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October 12, 2015 at 7:16 am #2402TezzaParticipant
Current Version: v218.7
* Shotgun base damage increased by approximately 30%
* Player engrams no longer count towards “max” inventory items
* Dinos can no longer damage structures thru “underneath” ceiling pieces
* Getting stuck under terrain will once again properly teleport you back above the terrain
* Shotgun networking further changed: clients will need to update to have working shotguns on Official Servers specifically 😉v218.6
* Fixed the global limit on # of Platforms-with-Structures being incremented by Rafts, which are not supposed to use the global limit
* Fixed a client-side PhysX crashv218.5
* Fixed Turrets’ Quetz targeting when you have Quetz Structure-Armor around body. Head will be shot.
* Dead insects now stop animating if you enter the area after they’re killed
* Fixed a case where you could get stuck on the painting templates save/load screens
* Fixed Server Direct Connection (from Steam/Browser such as ARKServers.net ) logic to not fail, and also fixed a crash if direct-joining a server fails
* Improved how shotguns are networked
* Anti speedhack detection is now enabled by default — to disable it, use the server commandline “-noantispeedhack”
* Server player-move-physics optimization is now enabled by default (improves perf) — to disable it, use the server commandline “-nocombineclientmoves”
* Reduced Damage of Guns & Projectiles onto Arg/Ptero by 25% (3.x multiplier rather than 4.x multuplier)v218.4
* Fixed client side issue where clients wouldn’t see other players “Wake up” from sleeping state
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