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April 21, 2016 at 3:23 pm #5099TezzaParticipant
Current Version: v239.0
* New Creature: Direbear!
* New Creature: Manta!
* New Structure: Chemistry Table!
* New Structure: Primitive Cannon!
* Broodmother Boss Arenas
* Added 2 more Player and Dino Max Levels
* Fixed timeouts that people were getting connecting to servers that used lots of Mods
* Fixed issue with placeable explosive/traps collisions
* Fixed physx issue that could cause excessive server lagv238.6
* Fixed issue that was often preventing Dinos from Harvesting. Requires server update.
* Allowed “underneath foundation” build method on non-Quetz platforms/boats. Requires server update.
v238.3
* Fixed an issue that was creating too many Beavers/Beaver-Dams. Requires server update.
v238.2
* Increased Eurypterid spawn frequency by 60%
* Rhino can now be picked up by Quetz
* New Saddles are now craftable on Beaver-Smithy
* Official Extinction Event servers now have 2x-3x settings
* Rhino tames 40% faster
* Non-Official Extinction Event servers will now auto-restart properly
* Reduced Dunkleosteus maximum Torpor
v238.1
Unversioned Hotfix (Client-side): Fixed incorrect terrain materials.
* Fixed a server startup crash from v280.0 😉 — Server admins please update to v238.1!
v238.0
* New ‘Dino’: Woolly Rhino!
* New ‘Dino’: Eurypterid!
* New ‘Dino’: Dunkleosteus!
* New “Extinction” Servers which reset after each month, with an in-game countdown and dramatic meteor impact!
* Fixed Wild Beaver Dams Spawnsv237.4
* Improved shader loading speed by approximately 25% (faster load times, less stalls)
* Fixed issue where you couldn’t board Flyers when nearby (but outside of) Caves.Requires Server Update.
v237.2
* Fixed low EasterEgg drop rate (remember Bunny Oviraptors are best!)
* Fixed Caves not unloading under some circumstances when leaving them (was wasting client performance and also causing some wrong visuals)
* Fixed day lighting affecting new Cave interiors
* Fixed stored Easter Eggs disappearing after server restarts
v237.1
* Tripled Easter Egg drop rate
* Prevented building in front of new caves on PvE
* Made Flyers able to go into caves by default on custom maps, and also you can force Flyer into caves via server commandline “-ForceAllowCaveFlyers”
* Fixed spectator crash
* Improved new cave lighting
* Fixed new cave entrance holes on Mac/Linux
* Summoned DodoRex is now autotamed and doesn’t run forward forever
v237.0
LIMITED EVENT: ARK: Eggcellent Adventure, March 25 – March 31
* Snow and Swamp caves
* Increased Server Performance
* Majorly Reduced Client CPU utilization where many Dinos are active, significant gains for most players
* You can no longer be mounted on Flyers within ARK CavesCurrent Version: v236.7
* Increased shadow rendering performance about 15-20%v236.6
* Added Thai tanslation (launch commandline: -culture=th), and updated to latest community translations. Thank you ARK community translators, you’re the best!!
* Improved server and client perf by using intrinsics. Requires server update.
* Fixed Fleeing behavior that would cause creatures to head towards the origin (50,50). Requires server update.
* Handcuffed players can now punch (without causing damage). This allows them to drain stamina even if encumbered, hastening death by malnutrition. Requires server update.
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