ARK Updates and News 236.6 – 239

    • April 21, 2016 at 3:23 pm #5099

      Current Version: v239.0
      * New Creature: Direbear!
      * New Creature: Manta!
      * New Structure: Chemistry Table!
      * New Structure: Primitive Cannon!
      * Broodmother Boss Arenas
      * Added 2 more Player and Dino Max Levels
      * Fixed timeouts that people were getting connecting to servers that used lots of Mods
      * Fixed issue with placeable explosive/traps collisions
      * Fixed physx issue that could cause excessive server lag

      * Fixed issue that was often preventing Dinos from Harvesting. Requires server update.
      * Allowed “underneath foundation” build method on non-Quetz platforms/boats. Requires server update.
      * Fixed an issue that was creating too many Beavers/Beaver-Dams. Requires server update.
      * Increased Eurypterid spawn frequency by 60%
      * Rhino can now be picked up by Quetz
      * New Saddles are now craftable on Beaver-Smithy
      * Official Extinction Event servers now have 2x-3x settings
      * Rhino tames 40% faster
      * Non-Official Extinction Event servers will now auto-restart properly
      * Reduced Dunkleosteus maximum Torpor
      Unversioned Hotfix (Client-side): Fixed incorrect terrain materials.
      * Fixed a server startup crash from v280.0 😉 — Server admins please update to v238.1!
      * New ‘Dino’: Woolly Rhino!
      * New ‘Dino’: Eurypterid!
      * New ‘Dino’: Dunkleosteus!
      * New “Extinction” Servers which reset after each month, with an in-game countdown and dramatic meteor impact!
      * Fixed Wild Beaver Dams Spawns

      * Improved shader loading speed by approximately 25% (faster load times, less stalls)
      * Fixed issue where you couldn’t board Flyers when nearby (but outside of) Caves.Requires Server Update.
      * Fixed low EasterEgg drop rate (remember Bunny Oviraptors are best!)
      * Fixed Caves not unloading under some circumstances when leaving them (was wasting client performance and also causing some wrong visuals)
      * Fixed day lighting affecting new Cave interiors
      * Fixed stored Easter Eggs disappearing after server restarts
      * Tripled Easter Egg drop rate
      * Prevented building in front of new caves on PvE
      * Made Flyers able to go into caves by default on custom maps, and also you can force Flyer into caves via server commandline “-ForceAllowCaveFlyers”
      * Fixed spectator crash
      * Improved new cave lighting
      * Fixed new cave entrance holes on Mac/Linux
      * Summoned DodoRex is now autotamed and doesn’t run forward forever
      LIMITED EVENT: ARK: Eggcellent Adventure, March 25 – March 31
      * Snow and Swamp caves
      * Increased Server Performance
      * Majorly Reduced Client CPU utilization where many Dinos are active, significant gains for most players
      * You can no longer be mounted on Flyers within ARK Caves

      Current Version: v236.7
      * Increased shadow rendering performance about 15-20%

      * Added Thai tanslation (launch commandline: -culture=th), and updated to latest community translations. Thank you ARK community translators, you’re the best!!
      * Improved server and client perf by using intrinsics. Requires server update.
      * Fixed Fleeing behavior that would cause creatures to head towards the origin (50,50). Requires server update.
      * Handcuffed players can now punch (without causing damage). This allows them to drain stamina even if encumbered, hastening death by malnutrition. Requires server update.

You must be logged in to reply to this topic.

All artwork and content is ©Copyright 2014-2023 NUGaming / ©Copyright 2014-2023 Nicole Gouge.

All Rights Reserved. This site is a work of fiction. Names, characters, places, brands, media, and incidents are either the product of the author's imagination or are used fictitiously.

We do not take submissions of ANY kind.

POWERED BY THE Awesomeness Of Soulleesi